


In addition, he has worked on the drafts of the box comics of the BoxBoy! series games since 2016 and is the voice actor of King Dedede of the Kirby series, a callback to Masahiro Sakurai’s role as voice actor of King Dedede in Kirby 64: The Crystal Shards.Īs general director of the Kirby series games, Kumazaki considers "devices, maps, and tough boss battles" the essential components of quality action games. Since then, Kumazaki has helmed the role of Director and later, General Director for various main Kirby platformers, including Kirby's Dream Collection 20th anniversary compilation (2012), Kirby: Triple Deluxe (2014), Kirby: Planet Robobot (2016) and Kirby Star Allies (2018). In 2010, he was working on the built-in software for the then-new Nintendo 3DS system when he was roped in to the development team the then unfinished Kirby Wii game under his supervision the development team eventually managed to incorporate elements from the three unfinished concepts for the project and the game was finally released as Kirby's Return to Dream Land. His first game as director came in 2008 as the Nintendo DS remake Kirby Super Star Ultra where the original game was further expanded to include four additional sub-games. Kumazaki first joined HAL Laboratory in 2002, where some of his early roles included debugging the game Kirby: Nightmare in Dream Land and designer for Kirby Air Ride (for the levels) and Kirby Canvas Curse (for the battle with the final boss Drawcia). Shinya Kumazaki ( 熊崎 信也, Kumazaki Shin'ya, born May 21, 1979) is a Japanese video game director, game designer, HAL Laboratory employee, and painter who is the current general director of the Kirby series and voice of King Dedede.īorn in the Gifu Prefecture in 1979, Kumazaki studied at the Kanazawa College of Art and the Suidobata Fine Arts Academy.
